1 Reply Latest reply on Jul 1, 2008 5:03 AM by Newsgroup_User

    shockwave game

    newmfa Level 1
      Hi,
      I want start develop small memory match game, it will be shockwave 3d online game, i'm using now director v11.0, before start, i want ask a question:

      how many models polygons should be in the 3d shockwave scene to make the game fast playing on the internet (online )...???

      regards
      newmfa
        • 1. Re: shockwave game
          Level 7
          It very much depends on how much screen area / heavily textured those
          polygons are, and how many shaders your scene has. Keep to a bare minimum to
          produce the content you require.

          If you have a recent PC a good test is to switch to software render mode. If
          your game is still playable then you're probably OK on most older PCs with
          dated 3D cards.

          Richard
          www.funpods.com


          "newmfa" <webforumsuser@macromedia.com> wrote in message
          news:g4clu7$n98$1@forums.macromedia.com...
          > Hi,
          > I want start develop small memory match game, it will be shockwave 3d
          > online
          > game, i'm using now director v11.0, before start, i want ask a question:
          >
          > how many models polygons should be in the 3d shockwave scene to make the
          > game
          > fast playing on the internet (online )...???
          >
          > regards
          > newmfa
          >