4 Replies Latest reply on Aug 10, 2017 1:30 AM by antonye44650623

    Walk cycle transform scale issue




      I have set up a character with a walk cycle, and noticed if i use transform to scale the puppet it messes up the walk cycle, ive found a work around by scaling the character in the rigging properties, but would still like to be able to use transform without affecting the cycle for use with live broadcasts, any ideas?