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Apparent velocity on 3D comp

New Here ,
Aug 14, 2017 Aug 14, 2017

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Hi!

I have a comp with several footages and I'm using a masked adjustment layer with the Turbulent Displace effect to simulate heat waves. The problem is that the comp contains a camera movement that acts as a displacement of the distortion of Turbulent Displace. When the camera stops Turbulent Displace happens to be animated only by the property "Evolution" and this difference that I would like to eliminate.

I thought that I could access the speed of the moving layers via expression to compensate by doing the opposite movement at the "offset" parameter on the Turbulent Displace, but being a 3D composition the only animated parameter is the camera position. There is a way to calculate the apparent motion speed from layers based on the 3D camera of a comp?

Thanks!


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Gabriel Camelo

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Creative Cloud

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correct answers 1 Correct answer

Adobe Employee , Aug 14, 2017 Aug 14, 2017

Hi,

Request you to kindly visit the link shared below and select the specific product community.

https://forums.adobe.com/welcome

The experts would be able to help you with the product related query.

Regards,

Sheena

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Adobe Employee ,
Aug 14, 2017 Aug 14, 2017

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Hi,

Request you to kindly visit the link shared below and select the specific product community.

https://forums.adobe.com/welcome

The experts would be able to help you with the product related query.

Regards,

Sheena

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Translate

Translate

Report

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Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
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