1 Reply Latest reply on Aug 4, 2008 1:50 PM by Applied CD

    LDMs and updateStage scope

    Applied CD Level 1
      I’ve got an LDM with some sprites that are moved with a behavior that tracks mouse location in a simple “while mouseDown” loop with an updateStage (the behavior is attached to the sprites, so it's within the LDM scope). Works fine if I open the LDM directly. When played as an LDM through a parent movie the sprite locations don’t update until the mouse is released. I’m guessing that’s because the updateStage issued from the LDM isn’t properly scoped and has no effect on the parent. I’ve tried constructioning a reference from the LDM to the parent but so far I haven’t got it right. Is there a way to make this work?