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I am also experiencing the same issue on my end.
I have a set in Maya which has been populated with data from a live action shoot. Said scene consists of a tracked camera, locators, and props. Within Maya, when I overlay my live action plates over the geometry and view it through the tracked camera, the scene lines up perfectly 1:1.
Everything seems to go amiss once we export the camera and trackers into After Effects via the LiveLink plugin, though. When looking through the camera in After Effects and overlaying the locators on top of the live action plate, the data is offset quite substantially from the live action plate. I would say that the offset is as much as 25%.
That will change the already approved angle of view, and i would need to render almost 2000 frames again (20 minutes each).
I don´t know what to do to make this work...