2 Replies Latest reply on Aug 12, 2008 10:28 PM by Shandy Elliott

    button question

    redsox05 Level 1
      I have a mc that I want to use as a button. It is for an image.On click the image grows.
      on (release) {
      gotoAndPlay("grow");
      }

      I want after it grows to click it again and it shrinks. Now when I click it again it replays the grow animation.
      on (release) {
      gotoAndPlay("shrink");
      }
      I realize it is doing this because it is the same mc but I don't know how to fix it.
      thanks
        • 1. Re: button question
          redsox05 Level 1
          figured it out.

          tiger.onRelease = function(){
          this.swapDepths(1048000);
          if (tiger._currentframe==1){
          tiger.gotoAndPlay("qq");
          } else {
          tiger.gotoAndPlay("ww");
          }
          }
          • 2. Re: button question
            Shandy Elliott Level 1
            I'm glad you answered your own question because it didn't make much sense. Looking at your new code, what is swapping depths, and why such a random depth number of 10480000? I don't see how your new code would gets the results I think you want. You really should use the Tween Class for this to get a smooth transition between growing and shrinking.