Has anyone ever discovered anything about how brush masks are stored? Where and what. Are they bitmaps or vectors.
Take a look at photo:getDevelopSettings().PaintBasedCorrections:
Thanks John. I can see that's going to be an interesting thing to try and make use of.
Has anyone actually done anything with this, do you know?
See this post for a company that sells presets containing automatically generated masks: Re: How did they do this? Custom Presets
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