3 Replies Latest reply on Aug 11, 2008 1:33 PM by Newsgroup_User

    Please explain Blank Key Frame

    WebPiper Level 1
      While working through the Adobe Flash CS3 Professional Classroom in a Book, there are several instances where you are asked to insert a blank keyframe, but there is never an explanation as to what exactly a blank keyframe does. Also, sometimes the book says to hit F6 to insert a keyframe, but instead a blank keyframe is inserted. Any thoughts on this?
        • 1. Re: Please explain Blank Key Frame
          Shandy Elliott Level 1
          A blank key frame is simply that - a key frame with no content. On a new flash document, you have one blank key frame as default. If you go to frame 20 and hit F6, you are adding another key frame which will contain the same contents as the frame(s) before it. Since there is nothing in the frame(s) before it, you are simply just adding another blank key frame. If you have content in frame 1 (like a shape or symbol) and go to frame 20 and hit F6, you are extending the content from frame 1 to frame 20. Now, if you need to, you can go to frame 10 and hit F6 again to make another key frame for that content. At this point, you have three key frames in which you can alter the content. Go back to frame 10, click on the key frame, and move it on the stage. If you play this animation, you will see the effect.
          • 2. Re: Please explain Blank Key Frame
            WebPiper Level 1
            Thank you for your answer.
            If you have content on the stage at frame 1 and you want to extend it without changes in action, does it require F6 to extend it in the timeline? Or do you insert frames of the content by using F5?
            • 3. Re: Please explain Blank Key Frame
              Level 7
              Yes, F5 (insert frame) for no changes. F6 (insert keyframe) to make
              changes.

              --KB


              "WebPiper" <webforumsuser@macromedia.com> wrote in message
              news:g7q2sa$3ie$1@forums.macromedia.com...
              > Thank you for your answer.
              > If you have content on the stage at frame 1 and you want to extend it
              > without
              > changes in action, does it require F6 to extend it in the timeline? Or do
              > you
              > insert frames of the content by using F5?
              >