In order to stream W3D file. I'm having a problem to use
linked external 3D cast members.
It worked fine in Director but after publishing it gives an
error "unable to open "entrance.cst.lnk"".
I checked the download status:
on beginSprite me
p3Dmember = castLib("entrance"). member["entrance"]
if (p3Dmember.state <> 4) then
go to the frame
go the frame + 1