if by artwork you mean 3d models (wavefront|obj only) or images (jpeg and png) then yes you can use your own,
I watched the 2 tutorials - nothing explains how to open a jpg within the program and use it.
Dimension supports low-dynamic range images such as .PNG and .JPG as an environment light. To improve the lighting results, Dimension converts them into a 360 panoramic image using Content Aware Fill technology from Photoshop to fill in the missing areas. However, dramatic lighting and shadows are not produced and are best paired with sunlight. Since the images are low-dynamic range, they provide ambient lighting and reflections. However, dramatic lighting and shadows are best created with sunlight.
Also they can be added as Decals/Logo on 3D object
Hello! Happy to help provide some details on the workflow. Dimension is an application for working with 3D content and adding your own graphics to it for visualization, advertising, and graphic art creation. At a high level the workflow is
- Start by bringing in a model (there are dozens available in our Assets panel that ship free)
- Add materials to get a base look like plastic, metal, gold, etc.
- Add your own images as textures to the material or as a decal (a graphic which lies over the material).
Here's a quick .gif showing how to do both of the material changes.
You can add images in multiple ways:
For textures inside of a material you'll start in the properties panel. Click on the swatch next to the property (color, for example) then drop an image into the window or use the browser link to browse.
To add an image as a decal you can drag and drop from CC Libraries or the desktop. You can also use the File > Import > Place Graphic as Decal menu option or the action in the actions panel.
To add an image as a decal you can drag and drop from CC Libraries or the desktop.
drag an image from the CC library will make it an image i.e, not a vector... is that the only workflow option at this time Jeanette?
Yes. We don't support .ai or .svg vectors natively. CC Libraries will convert it to a .png. We hope to add vector support next year.
when i go file open, my OBJ file is greyed out and won't let me select it?
Open is for saved Dimension projects (.dn files). Use File > Import to bring in content to a scene.