waiting for the final release to get pose-to-pose, was really worth it for me. Much improved the animation feel in what I'm doing.
The only thing I struggle with is controlling the proper element. It is a "Face" property. So it works great for the head. Yes, there is a lag until it responds to the webcam (by necessity, since it must determine if I'm just jittering or making an actual move), but I can take care of this in the edit. What is more problematic is how it affects other features of the face such as eyebrows. With this feature turned on (or up %) they too exibit lag. Yet features such as eyebrows would benefit from being much more responsive independant of the head position.
Am I just using it wrongly or is the eyebrow lag a "side effect" of pose-to-pose? And if it is a side effect, may I suggest to include a revision in a future update that differentiates between different elements where you may or may not want pose-to-pose.
Yeah, this is a limitation of P2P currently - basically it's one setting to rule them all. This is kind of an initial test run - if people really latch onto this, we'd love to add more controls for individual elements.
Put me down as an "onto-latcher".
I think PotoPo is one of the best new features - at least for what I'm doing - and it alone was worth the wait for the last release even with the limitation because it so much better sells the animation (through that typical animation style). But my guess is, that for live streamers, it will only become more useful if the face and the features have separate controls.