8 Replies Latest reply on Nov 3, 2017 3:08 PM by Missangestgames

    ScaleMode SHOW_ALL + responsive objects?

    Missangestgames

      Hello!

       

      I'm wondering if it's possible to have certain objects on the stage responsive while the scaleMode is set to SHOW_ALL?

       

      For example, I want some buttons to stay to the right of the stage (button1.x = 5;) and some to the left (button2.x = stage.stageWidth -5;) to make use of the screen of wider devices, but I've found that I can only get that to work on scaleMode NO_SCALE. But if I put the game on NO_SCALE, vital parts of the game gets cut out by the window (and I assume that parts of the game will also get cut out on some devices if the screen resolution is smaller than the game resolution?).

       

      Thanks!