Spent some time creating blink cycle layers.
When the character blinks the pupils and eyeballs disappear creating an interesting lizard-like effect but not what I'm looking for in this case.
Is there something I have to adjust so one can still see the pupils and eyeballs behind the lids while they close and open?
Whatever group blink is in will hide everything else in the group by default. So if that's eyes, eyeball, cats, bananas - doesn't matter, it disappears. The way around this is to put it a level deeper in a group called "lids" or something like that. I think Simons the fox from http://okaysamurai.com/puppets/ is set up this way.
Thanks for the help! Schmo (character above) is one step closer to life