8 Replies Latest reply on Nov 22, 2017 4:37 PM by layermonkey

    Resolution of image maps in 3d objects


      I have been wanting to use Photoshop to replace labels in 3d renders, rather than rendering each label separately in 3d or using STMap in Nuke. The tools are all there, but there seems to be a bug.


      I was able to get the label geometry and camera brought in correctly using Collada, but when I try to render the label image map is low resolution. It's like Photoshop is imposing a resolution limit on image maps for some reason. It previews just as crappy (in case you were wondering).


      The main file is 5000 pixels wide, and the texture map (label) is 10,000 pixels square. But the final render of the label looks like it was sized down to 1,000 pixels or maybe less.