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How are you making this fade? Are you using Lingo, or are you using the score, or are you using a built in transition, or are you using a third party transition?
Thanks for responding. I have moved a cast member to the stage and then set the blend up in a sprite using the settings in the Property Inspector.
Over how many frames does it blend? If you have the blend go from 100
to 0 in 3 frames, it will not be very smooth...
Depending upon how you have your program setup, it may be advantageious
to do the blend in Lingo. This will do it for example. Put this on the
sprite that will fade. Where it has "blend-1", you can change that to
any whole integer and it will speed up the fade (put in a 2 and it will
double the fade speed).
on beginSprite me
on enterFrame me
if pFade then
if sprite(me.spriteNum).blend<=0 then
Thanks for this advice. I will give it a try. Yes, it is a very short fade 5-10 frames--just to take the edge off a transition.