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Flash builder quits unexpectedly when choosing Export release build

New Here ,
Dec 05, 2017 Dec 05, 2017

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This was asked before but with no responses from Adobe, I will try my luck here:

This has happened since I updated to MacOS High Sierra (10.13.1), every time I choose Export Release Build the software crashes. However, making a debug build works fine.

I am set up for Android and iOS and I have exported multiple builds from this project before. I have Flash Builder 4.7 Premium with the creative cloud membership.

when the crash started happening, I updated my specs to Adobe Air 27, Flex SDK 4.6 (Air 27 overlay) and updated the compiler directives to:

-locale en_US

-swf-version=38

-use-network=true
but no luck.

I need to release my project before christmas, so, help?

thanks

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Explorer ,
Dec 05, 2017 Dec 05, 2017

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I'm having the same problem - if it helps to diagnose, I'm trying to Export a release build for this repo: GitHub - cit-jmu/MediaViewer: Standalone desktop MediaViewer for MDID

Some crash details:

Process:               Adobe Flash Builder 4.7 [61535]

Path:                  /Applications/Adobe Flash Builder 4.7/Adobe Flash Builder 4.7.app/Contents/MacOS/Adobe Flash Builder 4.7

Identifier:            org.eclipse.eclipse

Version:               4.7 (4.7)

Code Type:             X86-64 (Native)

Parent Process:        ??? [1]

Responsible:           Adobe Flash Builder 4.7 [61535]

Error:

Crashed Thread:        0  Dispatch queue: com.apple.main-thread

Exception Type:        EXC_CRASH (SIGABRT)

Exception Codes:       0x0000000000000000, 0x0000000000000000

Exception Note:        EXC_CORPSE_NOTIFY

Application Specific Information:

Assertion failed: (backing->lock_access > 0), function CGSBackingStoreUnlockReader, file /BuildRoot/Library/Caches/com.apple.xbs/Sources/SkyLight/SkyLight-312.11/SkyLight/Services/Windows/CGSBackingStore.c, line 360.

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread

0   libsystem_kernel.dylib         0x00007fff5b05afce __pthread_kill + 10

1   libsystem_pthread.dylib       0x00007fff5b198150 pthread_kill + 333

2   libsystem_c.dylib             0x00007fff5afb730a abort + 127

3   libsystem_c.dylib             0x00007fff5af7f360 __assert_rtn + 320

4   com.apple.SkyLight             0x00007fff54f11212 SLSUnlockWindowBackingStore + 124

5   com.apple.CoreGraphics         0x00007fff33cde905 CGSImageDataLockDevice + 442

6   com.apple.CoreGraphics         0x00007fff33d917f8 ripc_DrawWindowContents + 1297

7   com.apple.CoreGraphics         0x00007fff33d152d6 CGContextDelegateDrawWindowContents + 106

8   com.apple.SkyLight             0x00007fff5504df94 SLContextCopyWindowContentsToRect + 178

9   libswt-pi-cocoa-3738.jnilib   0x00000001178805ab Java_org_eclipse_swt_internal_cocoa_OS_CGContextCopyWindowContentsToRect + 345

10  ???                           0x000000010de7feee 0 + 4528275182

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New Here ,
Dec 19, 2017 Dec 19, 2017

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I gave up on Flash Builder for AIR/Flex Mobile development. Intellij IDEA is the way to go. I pulled all of my code over to it and with very few changes was able to get builds going. I haven't pushed a release yet, but I'm really liking it. I don't have time for Flash Builder. I have work to do. I'm not saying it's Adobe's fault. Could be all Apples fault, but I don't care at this point. I just need something that works.

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Contributor ,
Dec 27, 2017 Dec 27, 2017

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Hi!

I did a clean install of High Sierra (17A405) and APFS on my SSD. Following the tutorial bellow and also adding "-Djava.util.Arrays.useLegacyMergeSort=true" to FB's .ini, did the job.

JAVA 7/8 - http://blogs.adobe.com/flashplayer/2016/09/running-adobe-flash-builder-on-mac-with-java-78 .html#sth...

To export the Release Build, I'm using ADT (Command-line):

/Applications/Adobe\ Flash\ Builder\ 4.7/sdks/4.16.0_air_25/bin/adt -package -storetype pkcs12 -keystore /path_to_cert/cert.p12 -tsa "http://sha256timestamp.ws.symantec.com/sha256/timestamp" ~/Desktop/MyAirApp.air /path_to_project/bin-debug/MyAirApp-app.xml -C /path_to_project/bin-debug MyAirApp.swf any_aditional_folder_or_assets

* The tutorial does not work for Java 9;

* Some things of IDE related are a little buggy;

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