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Yes, I remember you from this thread yesterday
Using the Colour blend mode has some limitations, and is not my preferred method, as it depends on the tonal value of the underlying layer. Where the layer below is full black, and full white, the color overlay is not working.
You can extend the colour into the shadow areas by using a Hue/Saturation layer, and checking Colourize, and adjusting the saturation and lightness sliders
To get colour into the highlight area, you need to bring down its tonal value with a curves or levels layer.
However, giving an object a gold effect is always going to depend on individual circumstances, so you would need to show us examples. It's probably not something a beginner with Photoshop is going to master right away, but good luck, and we are always happy to help and advise.
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The problem is that gold is not just about colour it is about reflections. See quick and dirty example below :
A 3D sphere rendered with a gold diffuse color.
The same 3D sphere - with same gold diffuse color but with added reflections from an image based light.
In short you have to use 3D to add reflections or use images and painting to add them
I see you found out where I got the ball from then ......
From a compositing point of view there was a lot wrong with that last image I posted. The point I was making with that quick and dirty example though was how to approach gold. It is the same when painting silver or gold in acrylics or oils - you paint the reflections not just the colour.
Hey, thanks for the response, I still don't quite understand what you mean though.
I see you added a gradient layer, should that be added over the selected area of the objects?
If you could give me an example with a picture or something that would be super helpful.
Apologies again, I just really have close to no experience with PS and i'm lost with all the layer and your explanation
Hey, thanks for the help!
Do you have any tips for adding a good looking reflection?
Also, would working on the sparkle/shine of the object give it the same realistic effect?
Sparkle / shine are different. What you are looking for in silver , gold, chrome etc are reflections of the surrounding environment.
You could add these three ways.
1. If you are working in 3D add reflections using a real image and let the 3D software take care of the hard work in curving them to match the surface (which is what I did in my earlier post)
2. In 2D use masking and blending to add a real image to the reflective surfaces. If the surfaces are curved you will also need to warp the image.
3. Paint on the reflections. Use a separate layer and turn down the opacity a little so you can see the surface texture and colour as well as the reflection.