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I would say nothing is impossible, as long as you have enough budget.
lol I'm joking.
Instead of training your designers, you should have 1 or 2 leaders of the development team, who are gurus of flex, working with you and your designers locally, I believe it will save more time and money.
I would check out Adobe Thermo, as that is supposed to bridge the gap between Flex and Photoshop to a degree, and long-term that might point you toward the direction you should take.
I also think it is good to level-up both designers and developers so they at least start to gain an appreciation for the challenges the other faces. Have someone who can work in the middle, talk to each group, consider what they need to know about the other group's tasks.
I am understanding my question better now... Please read below
I am attempting to remove inefficiencies in my Flex development process by re-tooling my design team so that their UI and application design output files can be imported directly into the developers environment. Essentially, I want designers to produce prototypes with working client-side interactions while the developers focus on back-end interactions.
Our current process has a number of throwaways that occur during the web application build process: from wireframe, to Photoshop, to development using the Photoshop output as a guide for development... this last step is often the most mangled because is difficult to implement the design exactly as the designer created it in Photoshop because designers do not fully understand what is possible. I want to remove the steps in-between and have found two possible solutions to do this.
Option 1) Fireworks CS4>Catalyst(Thermo)>Flex4 SDK>*.SWF
Option 2) Fireworks>Flex3 SDK>*.SWF
With Option 1, we would tool up our Designers on Fireworks and Catalyst and get our developers on the Flex4 SDK. The output of the design/build would be only compatible with Flash10 and the stock component library for Flex4 would be limited.
With Option 2, we would tool up our Designers on Fireworks and use the native Fireworks export to Flex 3 (not sure how well this works?). The output would be compatible with Flash 9 and the stock and aftermarket component library for Flex3 would be rich.
Do I have this right? Which option would you choose and why?
Thanks in advance.
Hi there, Thermo is currently in development so you cannot use it in a production environment, in my opinion a designer must be skilled in PS or FW in order to create the layouts, the assets and all that stuff. But It wouldn't hurt if they learn to layout components in Flex, and the process of skinning, and so on.
"run,ryan!" <firstname.lastname@example.org> wrote in message
>I would say nothing is impossible, as long as you have enough budget.
> lol I'm joking.
> Instead of training your designers, you should have 1 or 2 leaders of the
> development team, who are gurus of flex, working with you and your
> locally, I believe it will save more time and money.
Or find someone new to hire who can do both. They're out there ;-)
Amy, are you still looking for your next assignment?
"John Hall" <email@example.com> wrote in message
> Amy, are you still looking for your next assignment?