4 Replies Latest reply on Jan 13, 2018 1:56 AM by Redgard

    exorbitant eyes, disarticulated head

    Redgard

      Hey,

       

      I've got some problems with my puppet, that I tried to fix it, but I didn't find a way :s .

      • Its eyes are exorbitant. I tried to change the shape of the eyeball (didn't work), and to apply a mask (didn't work). so i'm currently short of idea...
        C1.PNGC2.PNG
      • The head looks disarticulated, I've tried some manipulation, but it didn't work.
        C.PNG

       

      If someone could take a look and explain me what i've done wrong, it would be really great...

      ILL_Steve.ai - Google Drive

       

      Some suggestion:

      • for the skeleton of the puppet, it would be great to have the ability to define chains of connected articulations, for better deformation control
        currently, when we manipulate the puppet, the limbs can be extended looking like Elastic Man. It would be great to have something more rigid.

       

      • for the stick of the skeleton of the pupet, it would be great to have the ability to define the nature of the stick
        ex: elastic - It can be extended
        flexible (/semi-rigid) - It can be bend ( limbs bend over, describing curves)
        rigid - It can't be extended or bend