1 Reply Latest reply on Jul 6, 2008 1:19 PM by clbeech

    Fill to follow path?

    osyrys808
      Imagine that I have a shape that has some tight, intricate curves. Just for simplicity, something in the shape of the letter "S". What I need to do is have a fill start from one end of the S and follow that shape to the end, so the new color grows along the path, oriented to the shape of the path. In essence, the shape will "grow" from nothingness into its full form. It's very similar to using sweep nurbs in Cinema 4D, if that helps.
      I tried using a mask but I don't know how to make it "follow" the curves of the S. Can somebody please show me the best way to do that? Tutorial? Is it a script thing?
      Thank you.
        • 1. Re: Fill to follow path?
          clbeech Level 3
          the 'easiest' method for you to do this may be to simply use mask and the timeline - although you will have to basically 'hand' keyframe each object. one could 'dynamically' create a mask from script, but it may just be simpler for you to build them by hand depending on your design and object quantity.

          make a copy of the object and 'paste in place' on a layer above the original - now decide the 'time' you want this to take place in and convert the entire span (of the new 'mask' object layer) to keyframes. then starting at the 'second to last' keyframe begin erasing portions of it in each frame in increments that will result in no mask being present by the time you reach frame one. then right-click the layer and designate it as a mask.