One thing that happens to me sometimes is I get an object in the wrong layer. The blue bounding box is the maximal range of all objects in that group.
I use Adobe Draw and Adobe Illustrator, so what I do is pick that layer in illustrator then I "Enter Isolation Mode". Then I select all objects with lasos, rectangles etc. It will only select objects inside the isolation layers. (There may be a better way - I am not an expert here.) I usually find some little thing I put in the wrong layer. Once I move it to the right layer, it generally gets the bounding box correct afterwards.
Thanks Alan, that makes sense, but as best I can tell, it doesn't apply to my puppet. I made it in PhotoShop so there's that, but also, as best I can tell, there is no difference in how the left and right legs are layered in. And when I look the left leg over in PS, there's no evidence of some stray bit farther off in the frame that is constituting part of the layer.
It's not creating a lot of trouble so far, fortunately; I'm just trying to understand what I'm doing in Ch.
> when I look the left leg over in PS, there's no evidence of some stray bit farther off in the frame that is constituting part of the layer
With the layer selected in PS, if you hit cmd-T (ctrl-T on windows) to show the bounding box of the layer, does it indicate that there are more pixels that you can see?
I do sometimes think I'm teaching myself (with the help of so many here) Character Animator so I can learn more about PhotoShop and Premiere and Media Encoder and community.
Yes, thanks, that was a great solution. Even in PS, I didn't actually see any more pixels, but Free Transform did, of course, indicate a larger area for the layer than what was visible or desired. So I then simply used the Rectangular Marquee Tool to select and delete all the "blank" areas. Then hitting ⌘T revealed a box of appropriate proportions. Opening in Ch, the bounding box (or whatever it's called) was to an appropriate size.
Thank you much for showing me what I should have been able to find myself,