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NumGLGPUs=1
NumCLGPUs=1
NumNativeGPUs=0
glgpu[0].GLVersion="4.0"
glgpu[0].IsIntegratedGLGPU=1
glgpu[0].GLMemoryMB=2058
glgpu[0].GLName="Intel(R) HD Graphics 4000"
glgpu[0].GLVendor="Intel"
glgpu[0].GLVendorID=32902
glgpu[0].GLDriverVersion="10.18.10.4358"
glgpu[0].GLRectTextureSize=16384
glgpu[0].GLRenderer="Intel(R) HD Graphics 4000"
glgpu[0].GLRendererID=358
glgpu[0].HasGLNPOTSupport=1
glgpu[0].GLDriver="igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll"
glgpu[0].GLDriverDate="20151221000000.000000-000"
glgpu[0].CanCompileProgramGLSL=1
glgpu[0].GLFrameBufferOK=1
glgpu[0].glGetString[GL_SHADING_LANGUAGE_VERSION]="1.30 - Build 10.18.10.4358"
glgpu[0].glGetProgramivARB[GL_FRAGMENT_PROGRAM_ARB][GL_MAX_PROGRAM_INSTRUCTIONS_ARB]=[1447]
glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_UNITS]=[8]
glgpu[0].glGetIntegerv[GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS]=[96]
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS]=[16]
glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_IMAGE_UNITS]=[16]
glgpu[0].glGetIntegerv[GL_MAX_DRAW_BUFFERS]=[8]
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_UNIFORM_COMPONENTS]=[4096]
glgpu[0].glGetIntegerv[GL_MAX_FRAGMENT_UNIFORM_COMPONENTS]=[4096]
glgpu[0].glGetIntegerv[GL_MAX_VARYING_FLOATS]=[64]
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_ATTRIBS]=[16]
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_PROGRAM]=1
glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_PROGRAM]=1
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_SHADER]=1
glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_SHADER]=1
glgpu[0].extension[AIF::OGL::GL_EXT_FRAMEBUFFER_OBJECT]=1
glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_RECTANGLE]=1
glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_FLOAT]=1
glgpu[0].extension[AIF::OGL::GL_ARB_OCCLUSION_QUERY]=1
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_BUFFER_OBJECT]=1
glgpu[0].extension[AIF::OGL::GL_ARB_SHADER_TEXTURE_LOD]=0
clgpu[0].CLPlatformVersion="1.2 "
clgpu[0].CLDeviceVersion="1.2 "
clgpu[0].IsIntegratedCLGPU=1
clgpu[0].CLMemoryMB=1400
clgpu[0].CLName="Intel(R) HD Graphics 4000"
clgpu[0].CLVendor="Intel(R) Corporation"
clgpu[0].CLVendorID=32902
clgpu[0].CLDriverVersion="10.18.10.4358"
clgpu[0].CLBandwidth=9.0576e+09
clgpu[0].CLCompute=74.6716
can anyone help me out how to turn on OPENCL in Photoshop
my graphic drivers are Inte(R) HD Family graphics
Unsupported card series
The following card series are no longer being tested and are not officially supported in Photoshop:
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Unsupported card series
The following card series are no longer being tested and are not officially supported in Photoshop:
Some GL functionality may be available for these cards, but newer features won't work.
Check your computer and see if the option to install a dedicated graphics card is available. If so you can install a new graphics card that meets the requirements. Installing the new card and drivers will simply over ride the current Intel card. When looking for a new card be sure your PSU is capable of handling it. Some require much more juice than others. Or you can just update your PSU as well.
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Hi elirohith​,
do you working in RGB mode?
Because of the Oil Paint option is always grayed out eg in CMYK mode.
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That was my problem! It affects many things including the oil paint filter, the filter gallery, and even plug ins. All that for a mode that I don't use unless a printer requires it.
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I had the graphics processor unchecked to bring up the image. Once it was visible, I went back to my Edit>Preferances>Performance screen and rechecked my GPU. I found that the OIL PAINT filter was now available, and modified my image, and saved it under another name. This worked fine. HOWEVER, in order to pull up another image, you have to uncheck the GPU box once again. (It's not a neat solution, but I'll use it while I can until I find a reasonably priced graphic card.)