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//Below script generates Window,Panel with button
//I would like to move button/UI element in x and y axis to desired location
//Could someone please let me know to achieve it?
function myScript(thisObj){
function myScript_buildUI(thisObj){
var myPanel = (thisObj instanceof Panel) ? thisObj : new Window("palette", "tools",undefined ,{resizeable:true});
var resAbout="panel{orientation:'row',\
t1:Button{},\
\
\
}";
myPanel.grp=myPanel.add(resAbout);
myPanel.preferredSize=[500,200];
myPanel.grp.preferredSize=[500,200];
myPanel.grp.margins=2;
return myPanel;
}
var myScriptPal = myScript_buildUI(thisObj);
if((myScriptPal != null) && (myScriptPal instanceof Window)) {
myScriptPal.center();
myScriptPal.show();
}
}
myScript(this);
Button object as a location property that you can modify. Take a look at this snippet:
...(function (thisObj) {
buildUI(thisObj);
function buildUI(thisObj) {
var win = (thisObj instanceof Panel) ? thisObj : new Window("palette", "script", undefined, {
resizeable: true
});
// Resize the pallete
win.preferredSize = [400, 200];
// Create a dummy button
var btn = win.add("button", undefined, "OK");
btn.onClick = function () {
/
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Button object as a location property that you can modify. Take a look at this snippet:
(function (thisObj) {
buildUI(thisObj);
function buildUI(thisObj) {
var win = (thisObj instanceof Panel) ? thisObj : new Window("palette", "script", undefined, {
resizeable: true
});
// Resize the pallete
win.preferredSize = [400, 200];
// Create a dummy button
var btn = win.add("button", undefined, "OK");
btn.onClick = function () {
// Generate rnadom X and Y values
var randomX = Math.random() * 400;
var randomY = Math.random() * 200;
// Change buttons position
this.location = [randomX, randomY];
}
// Handle window resizing
win.onResizing = win.onResize = function () {
this.layout.resize();
};
// Show panel
if (win instanceof Window) {
win.center();
win.show();
} else {
win.layout.layout(true);
win.layout.resize();
}
}
})(this);