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I work for a company and have been tasked with creating an Adobe Premiere Pro plug which can create content that will be consumed by our custom training system. Think of it like that old Dragon's Lair type game. i.e. There are multiple clips, and transitions between clips are based on events that can be from an operator running the system, or automatic events, like from a device / sensor in the room.
We want the user to be able to create their own scenarios with Adobe Premiere + our custom plugin(s) that will need to...
I have no experience with Adobe products or plugins. My background is C++ (about 15 years ago), and more recently, C# / WPF. I'm looking for direction / guidance in terms of what API(s) to use to accomplish this? I see there are C/C++ APIs, as well as HTML/javascript.
Can anyone other there with experience writing plugins, and especially who have created custom panels with custom drawing on them give me some pointers and where I go for training, or examples that do a lot of custom panels with complicated drawing. Possible some good books on plugin development? Where do I start? Prefer C/C++/C# approach, but if HTML/javascript is significantly better/easier, that might work as well. Any drawing packages that would make it easier? etc.
That's a pretty interesting integration brief!
Seeing 'roto' and 'defining regions' makes me wonder—why not do this in After Effects?
Typically, (JavaScript-based) panels handle the manipulation/conjunction of project items, and C++ plug-ins manipulate or output actual pixels and audio...
Happy to discuss further, directly; b b b at adobe dot com
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That's a pretty interesting integration brief!
Seeing 'roto' and 'defining regions' makes me wonder—why not do this in After Effects?
Typically, (JavaScript-based) panels handle the manipulation/conjunction of project items, and C++ plug-ins manipulate or output actual pixels and audio...
Happy to discuss further, directly; b b b at adobe dot com