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Hi, I've been successfully using the Beta version. Since I've installed Character Animator v1.5 dragging no longer works. My layers are labeled and configured properly. But everything is just locked and static. I've tried to go back to using the Beta version but now it crashes every time.
Macbook High Sierra.
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Have you tried the various refresh tricks? (Scene refresh, holding down shift when software starts up.). If you create a new simple puppet from scratch, does that work? (Trying to understand if its the beta->GA upgrade path athat is a problem, or dragging in general.)
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Did you set the Dragger behavior's After Move parameter to Return to Rest? In Version 1.5 the default setting was changed to Hold in Place.