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Hello All,
I've been working with Character Animator for quite a while, but haven't had to use nutcracker jaw before. I have a project that I need to utilize it for and for some reason I cannot get the mouth to move in the manor I'd like. I'm trying to mimic the style of jaw on the demo puppet bongo. The problem is I cannot seem to get the lower jaw from moving correctly even after pins and sticks. Either the entire mouth wants to move with the puppet completely warping it or the pins and sticks I put in don't take effect and the jaw moves separately. I have to be missing something. I've tried rigging it in several different manors from the bottom jaw being independent, to the whole mouth being independent. Any advice?
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Can you provide a screen cap of the rigging panel for your puppet?
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Sorry for the dual screen, have both monitors on, so it captured both as one image. I've been able to make some progress, had it somewhat working, but I'm still not sure where I'm going wrong.
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Okay, without knowing exactly what you want to see the jaw do, my first reaction is to make the head independent, and see how that works. Then, if that isn't helpful and keeping the head independent, try the jaw not independent.
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Hi,
It looks like you added the jaw behavior to the mouth? It might work better, if you copy and paste the lower half of your characters face (in Photoshop) and make it into a layer called Jaw. Then you can add the nutcracker behavior to that new jaw, and play with the flappiness in the properties panel to get it to move how you like.
Hope that helps!
cheers!
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