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The puppet “Tranform” behavior, over in the puppet properties panel, has a “Scale” setting that defaults to 100%. If your puppet does not fit in the scene (mine frequently don’t), adjust the scale value appropriately. In the timeline panel, click on the puppet and the properties should come up. Look for “Transform” and expand that group. Make sure the scale is *not* activated (if no red dot next to the value, then you are changing the default for the puppet - if the red dot is visible meaning you have activated it for recording, then you must record the value or else it will be lost)
You may also need to adjust the anchor X and Y values to position the scaled down puppet. (There are two sets of X/Y values - one is applied before scaling, the other after scaling. Normally it does not matter which you pick, but I normally use Position X/Y for recording movements of puppets in the scene, so use the other X/Y pair for getting the initial position of the puppet correct. But it does not really matter.)
Thank you for your help! I finally got it!