I'm new to CHARACTER ANIMATOR and I must confess I've only done two puppets but there weren't terribly complicated. This most recent puppet isn't terribly complicated but I want the EYES to have a broad range of comedic emotion.
Is it possible to have a default eye shape and then alternate eye shapes.
I want the character to have a default eye shape that is depressed. Then his eye shape will shift to:
- Extreme Happiness Shape
- Extreme Worry Shape
- Extreme Anger Shape
All still possessing independent "BLINKS" to correspond to their shapes, Independent eyebrows and independent PUPILS (or using the default pupils only in the new eye shape).
I have an idea how to do this and am currently building but I was wondering if the community has come across a similar design build and could point me in the right direction for rigging and folder structures?
There were some recent posts that might also help, but this post has how I do eyes (with lots of stuff you don’t need) including expressions. https://extra-ordinary.tv/2018/04/21/debugging-character-animator-eyess/