7 Replies Latest reply on Apr 10, 2008 7:00 AM by adam@blueapplestudio

    Pause model at specific moment in animation

    adam@blueapplestudio Level 1
      I have a model that animates down and off screen. I am playing this animation using play() and specifying the span of time. Once off screen, I want it to pause there. Presently, the specified span plays, the object goes off screen, and then it "snaps" back to being centered on the stage.

      I have tried messing with Blend options, but it doesn't seem to help.

      How do I play a specified span of animation, and then hold the object where it is at? Do I need to use registerForEvent?