I'm stuck (again). I'm working ona networked 3d game, and my
published projector can't even connect. The script error happens on
_global.connection = new xtra("Multiuser");
The strange thing is, I've used Multiuser before in several
other movies, and haven't had this problem. The only major
difference between this current project is that I'm using Shockwave
just in case that might make a difference.
Does anyone have any ideas what's going on?
If I can't get this working, I think I'm going to abandon