My Flex application is a huge one... so it's not surprising
that I'm running into a spot of slowness (the framerate dropping
quite low) at certain times. I've isolated the problem to a general
point in time which I can reproduce with a certain degree of
accuracy, but have had one heck of a time trying to isolate the
problem down to latency within any one or more functions or bits of
code. Because so many things are potentially going on at once
within my app, it's really difficult to try to find this problem.
My question is this: is there any way to isolate this
slowness using the Flex debugging environment or other such
methods? Even if it was something as gruesome-looking as a full
printout of the run-time of each function within my application as
they executed, I think it would allow me to solve the problem.