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as long as foto1_huis continues to exist, you can make it visible on-stage when needed. or just reload it. it will be retrieved from the user's browser cache after first-load and so will not be downloaded again.
The application consists of 1 'Download' frame. This frame includes some ActionScript which downloads everything. When everything was downloaded I locked my firewall and clicked on 'next' to go to the next frame wich contains the movieclip foto1_huis but the photo didn't load.
So when I place the movie clip into another frame it still needs a internet connection it seems.
When I use the .loadMovie code on the download frame......what kind of code do I need to use to view that photo on another frame?
The whole projectfile is here:
it is in Dutch. The download frame is called 'Downloaden' and the photo frame is called 'Foto's Huis'.
I hope someone can help because I need to download everything in 1 frame and show it on some other frames.
Thanks for the reply though.
Oh, when running this program enter '1' in the huiscode field. Just klik 'Volgende' and 'Akkoord' to go further.
foto1_huis must continuously exist (ie, at no time do you apply removeMovieClip() or unloadMovie() to it or one of its ancestors) from the time it's a load target up to the time you no longer need to use it (and the loaded object).
I don't use the unload or remove function at all. I use the stop(); function at the end of each frame. Could that be a mistake?
I added the whole download code.
foto1_huis.loadMovie ....etc is at the bottom.
I made a movie clip called 'foto1_huis' and the instance of that movieclip is also called 'foto1_huis'.
I can use all the other variables in the whole application except the foto1_huis movieclip.
I really don't know how to fix this.
is there any frame on your timeline where the original foto1_huis instance does not exist?