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in the second screenshot, your clip seems to not be extended to it's full length (it is missing the small notch on the upper right corner. So my first guess would to try to extend your clip.
Also, there's a setting that is going to help you. In edit > preferences > Media, you can set the Indeterminate Media Timebase paramater to 29.97 instead of 24. That way, your png sequences will be interpreted as 29.97 by default
Hope this helps,
I wish that did help. The clip in the second screenshot is indeed fully extended. I changed the indeterminate media timebase to 29.97; it was at 24fps. Unfortunately, it didn't help. The image sequence is now coming in as short, just like in the second screen shot. I can't figure out what is going on here. Something between importing the video clip into Animate and exporting the image sequence is screwing with the frame rate. I am trying to animate over the existing video, so they need to be synced up. I cannot for the life of me figure out what the problem is. All of the projects are set at 29.97 fps, and all the files SHOULD be 29.97 fps, but they're not syncing up.
Is there anything else I may be missing?
Try this in a new project file with the indeterminate time settings at 29.97. I think after adding those in at 24, PrPro is still seeing them as that internally.
I just created a new project in Premiere and set the indeterminate frame rate at 29.97, and a new Adobe Animate project with the frame rate at 29.97. I dropped a new video clip into Animate, which is at 29.97 fps. I then exported that as an image sequence. I imported the image sequence, and also dropped the original video file into the library. When I look at the properties, they both show a 29.97 frame rate. However the image sequence is 12:08 seconds, and the original video file is 12:21 seconds.
You may think the image sequence is missing frames, but it's not. It has all the same information as the original video file. It starts and ends the same way. But it is playing at a different rate. Which doesn't make any sense if it's at 29.97 fps. I can't seem to get them to sync up no matter what I do; whether I try and slow it down using the speed control, or changing the frame rate.
Very weird indeed.
Could you share your project with the png and video file so we can test it on our side see if we can fgure something out?
I wonder if the difference you're seeing is Drop Frame/Non Drop.
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Thank you everyone for taking time out of their days to help me out. I came across a slightly more time consuming but much more effective fix. Instead of trimming the original video file down to smaller clips, then dropping them into Animate, I'm going to be exporting out of Premiere as image sequences. If I import those images into Animate and distribute them to keyframes, I can animate and then export as another image sequence. When I import back into Premiere, everything syncs up perfectly!