Copy link to clipboard
Copied
I have been trying to figure this out. I built this vector in AI, made it pixel perfect, made sure all my lines were clean, sent it to PS, did a 3D render, again made sure all of my surfaces were clean, saved as an OBJ and imported to Dimensions an what I get is very different from what I built in Photoshop. Please help.
Can you send me the .obj file? You can mail it to tickets@adobedimension.com. Looks like maybe parts of the model are inside-out (the darker bits), but it's really hard to tell without seeing the model itself.
Copy link to clipboard
Copied
Can you send me the .obj file? You can mail it to tickets@adobedimension.com. Looks like maybe parts of the model are inside-out (the darker bits), but it's really hard to tell without seeing the model itself.
Copy link to clipboard
Copied
it just looks like lighting to me... the system has failed to load Dimension correctly but thats a known issue with this build and Windows so I would re-export the object from Photoshop and try again
i.e, open it in Photoshop
disable the infinite light and export as wavefront | obj with bmp textures
then when you import it to Dimension, slap a new material (not glass) and see how that rendors
Copy link to clipboard
Copied
I have the same problem with obj file... it can be fixed?
Dropbox - cloud.obj https://www.dropbox.com/s/hqthdbygpscrkcd/Q.obj?dl=0
Copy link to clipboard
Copied
juliab44202973 wrote
I have the same problem with obj file...
I'd try the same fix