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I am experiencing the exact same problem.
And to make matters worse, the position reported by the SoundChannel object immediately after the play(resumePosition) is off too, showing the intended position rather than the actual one, making it impossible to synchronize events against the new situation.
I've not had this problem - try looking at the Atmosphere's music player code on my blog: weblogs.macromedia.com/pent. Look at the com.adobe.musicplayer.objects.Track class.
OK, I investigated this a little closer and found that the issue is related to specific mp3 files. I set up a simple test app here:
Pausing and resuming in the normal mp3 works just dandy as you can tell. The problematic mp3 doesn't behave well after resuming. Just give it a try. The mxml source code is here: http://www.mreij.nl/mp3test/mp3test.xml
The normally playing mp3 file was recorded within Audacity and converted to a 128kbps mp3 right away.
The problematic mp3 file was recorded in a separate application as a 22Khz, 16 bit wav file and then converted using Audacity to a 128kbps mp3 file (same settings as the normal mp3).
Here are the direct links to the two mp3 files:
I hope you can help me with this!
I don't think I can help you with this. Try posting to the Flash Player forum - sound is really a Flash thing anyway.