I need to draw dynamic text, gotten from user input, onto an
image (for example png, jpg, gif, or bmp) and then save the result
as a new image that the user can select, copy, paste, click on,
etc.. I know that I could do this by sending the user inputted text
to the server side where a program in C#, or Java, or PHP with the
GD library would do the work and then send the new image back to
the client. But ... can I do this on the client side with AS3? If
Actually it can be done, but has mayor problems right now,
the most important is that the JPGEncoder is only available for the
ADOBE AIR witch means you probably wont be able to regenerate a JPG
with the modified image.
Another restriction is that you can only modify and image at
bitmap level with locally loaded images, this is from the same
server as the flash application come from.
I recomend you to read the documentation on the BITMAP object
for more information on this, you might still be able to send the
BITMAP DATA back to the server and JPG Encode it there, but I'm not
sure of the format thata flash encode the bitmap data.