Decided to try out the Flash ProgressBar Component,
and---don't chide me---it's in Flash 8, alright?
Anyway, I followed the instructions in David Vogeleer's
Macromedia Flash Professional 8 Unleashed "Bible."
Instructions on page 493-494.
I had created a Flash movie in a separate file, so I created
the progressBar1.fla file as per the instructions and thought
"hey!" if I can call up an image display, why can't I call up an
.swf file to display? So, set up the parameters in my
progressBar1.fla file with contentPath set to my Flash file's
filename instead of just an image.
I "got" and "fixed" the pesky scaleContent parameter (set
that to false).
All looks great with the progress bar looks nice as I test
it, simulating a load, but then when the .swf file appears, the
ProgressBar, obediently displaying 100%, remains on the screen,
superimposed in front of my lovely .swf file's contents.
Tried to code a "destroyObject" for the progress bar to take
place "on Completion" in the progressBar1.fla, but to no avail.
Is there any way to get the progress bar, once it's reached
100% to disappear from the screen once the .jpg or .swf file that's
coded in the contentPath parameter has completed loading?