Lets say I have a rotated object to 45 degrees using an
Another object is moving towards this rotated object using
the mx:Move. This moving object hits this rotated object when this
rotated object started from the original position. It sort of means
that it never really rotated to 45 degrees. It still hits this
object even though it actually position changed.
Personally I think this is a bug... can anyone tell me what's
Did I describe myself enough?