I assume that it's because an animation is set to 30fps, and
the playhead is
jumping too fast and is able to "catch" more than one
instance of 1% loaded
while second % is loading.
What I wanted to get:
I wanted to have a function that would be increasing an _y
position of the
MovieClip by 5px every time the percentage rises by 10
percents, until it
gets to 100%.
when 10% are loaded, the function is trigered and the
position increaes by 5px, and becomes 5px on Y axis (on the
when 20% are done, moves another 5px and becomes 10px on Y
axis (on the
..and so on.
and when all 100% are done, MovieClip's _y position should be
50px on Y
But I'm getting about 23 instances of 10% (this way, the
increases MovieClip's position is triggered 23 times), and as
imagine, MovieClip moves to 115px co-ordinate on Y axis
(instead of 5px).