Im trying to build a simple 3d scene. The idea being that a
footballer walks up to a football and on detection of that
collision, the football is translated or 'kicked.'
Got the Collision Detection working using Collision
Modifiers. Got it working so that it registers the collisions, what
I havent gotten is how to translate the object (football) I have
used the simple translate command but this seems to work on objects
without collision modifiers.
Does anyone have any work arounds?
Thanks in Advance