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You'll have to wait and see - like everyone else. Don't be surprised if
it's only W3D
Ive found, engines that let you import a number of different formats dont import them all that well. Ive seen the w3d format handle mesh and animation data better than other products that are far more up to date. Ive exported rigs that use two different bone systems. where the body is being controlled by a plugin character animation system and the facial features the hair and clothing were being controlled by native bones. and it exported with no problems. engines that take the many over one approach tend to not do any the many formats well
> In Director 11, what types of 3D files are permitted to be imported? Ex: Can I import Inventor files or ProE files?
As Sean said, it's unlikely for a new 3D format to be supported. Adobe have announced all the features of D11 and a new
3D format was not one of them. Adobe have said that 3D will be given more focus in the next version. So, if you have any
suggestions for 3D support, send them Adobe's way.
Director Lecturer / Consultant / Director Enthusiast