When attempting to load a SWF file from the app-storage:/
location that uses shared library assets, the AIR runtime crashes!
And by crash I mean the AIR app quits and Windows program crash
window comes up telling your AIR crashed and do you want to send
the info to microsoft.
Well I think Adobe really need to sort this sandbox stuff
While I understand the reasons Adobe have placed certain
restrictions on various content loading, it would seem to me that
and swf's loaded from the local machine should have the only
restriction of not being able to access the AIR api, surely this is
all thats needed. Then the security can be implemented the same as
the Flash player (eg local with files/local with network).
By AIR having its current very annoying/crippling sandboxing,
the only really safe way is to install all external swf's with the
AIR file (eg application domain). This really rules out various
kinds of dynamic apps.
Could you please provide a little more information about
where the shared assets are coming from (are they also in the
app-storage:/ location, or elsewhere?) and what kinds of things
they're trying to do like what type of script's being executed,