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> (Does the image remain 1MB when i use scale, or does Flash make the filesize smaller?)
It's the same picture, just scaled down, so it will remain 1 MB. Maybe there are thumbnail versions stored in the camera, which could be loaded instead the full image. Not sure about that...
> It doesn't seems to work with "duplicateMovieClip" on dynamic created mc so I need to make a new emptyMC and load > the image into it. That takes about a second.
Yep, dynamically loaded content cannot be duplicated. Flash should load it the 2nd time from the cache though, so it should be faster than the first loading.
> Is it possible to create a movieClip to the library in runtime and then use attachMovie() for every new instance that i
> want to create?
No, afaik you can't add items to the library at runtime. You could add an MC in the Flash IDE and use this with attachMovie(), but I doubt that this will be faster than createEmptyMovieClip(). Could be worth a try though.
Thanks for your answer blemmo..
unfortunately I have to use the large imagefiles. I have made them smaller in photoshop, and it helped a lot, but what i really want to do is to change the filesize in flash, but I guess that isn't possible.
I didn't really understand what you ment by adding an MC in the Flash IDE, that is something I don't know about. But when the filesize is small, the "createEmptyMovieClip()" was fast enough.