3 Replies Latest reply on Aug 21, 2006 10:41 PM by kglad

    Help with AS

      Alright, in a game I made, you click on the enmy to punch them, and it hurts them. Health goes to the next frame. Now I'm programming powerups. How can I make it so that when you click the enemy, it brings health forward 2 frames instead of one when the fist is in frame 16?

      Enemy health instance is "enemyhealth".

      Enemy instance is "enemy1".

      The fist instance is "fist".

      The frame of "fist" that the gun is in is 16.