I guess this is just my misunderstanding how Flash Pro 8.0
I have a new blank document, stage and library. The Layers
list shows ‘Layer1’.
I import a .png from Fireworks into the library [using File /
Import to Library / Import into new layer in current scene; Objects
– keep all paths editable; Text – keep all text
editable]. The Library panel now shows a list of the bitmaps within
the .png and the .png file itself (marked as type ‘Movie
Clip’ - see later...).
I drag an instance of the .png symbol to the stage.
My aim is to display the graphic for say 50 frames then fade
it, so I insert a keyframe at frame 50. So far so good.
I select frame 50 (which selects the .png instance).
I Insert / Time-line effects / Transform/Transition /
Direction Out; Fade; 30 frames; OK
Pressing Update Preview shows nothing at all although it
correctly shows a wipe-out with Wipe set. (This may be spurious to
In the timeline display, I expect to see a Fade transition
covering frames 50 – 80 but ....
a. there is nothing in those frames
b. the level name has changed from Level 1 to Transition
In the Library panel, I now also have a
‘Transition’ symbol and an Effects folder with two
c. If I double-click edit the .png symbol from the library
panel, I get Layer 1 back plus a two-frame ‘Fireworks’
layer. If I quit editing the .png symbol, I get Layer Transition
<n> displayed again.
It is acting as if I were editing the symbol itself and not
an instance of one.
Could someone kindly explain to a stupid newbie exactly what
is happening in a. b. and c. and why I cannot simply get my 30
frame fadeout tagged on to the end of the 50 frame static display?
Why I cannot any more see Layer 1 except when editing the .png? And
why is my imported .png marked as a 'movie clip' and not a
'graphic' when I deliberately don't use the 'import as movie clip'
[In passing, I can get the transition to work correctly if,
via the Properties panel, I force the .png instance to be a graphic
rather than movie clip, but my confusion about the rest still