I hope I haven't just answered my question in my topic
summary. I'm working on a game that has sprites that disappear as
the player clicks on them. The client has asked for a rewind button
so that he doesn't have to keep restarting the .exe whenever he's
showing it to customers. I can't seem to find a handler or Lingo
that will start the movie over AND reset all the sprites to where
they were on startMovie.
There's nothing "built-in" that will do this for you
automatically - you
will probably need to write your own "reset" handler.
If it were me, I'd have all of my sprites self-aware enough
that I could
tell them all to reset and they'd do so; but I don't know how
structured your existing code.
If you're /really/ lucky, it might be as simple as jumping to
where all of your game sprites don't exist, updating any
need re-initialising, and jumping back to frame 1