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Why not add a button at the bottom that says "view menu" that is always
visible. When a user clicks on menu, the menu pops-up or slides in. Sample:
http://www.royalbliss.com. (see the menu button at the top right)
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"toddtemple2" <email@example.com> wrote in message
>I have designed a Flash movie for a client that, now that the project is
> completion, has asked for a menu to appear at the end of the entire movie
> would allow for a viewer to jump back to the introduction or any other
> (principle 1-principle 9). I have placed frame labels as markers at the
> locations, but my issue is this...
> Is there a easier way to add the menu with buttons that would jump to
> specific sections within the movie without having to copy and paste the
> movie twice. (Did that make sense?) Should I copy the entire movie and
> everything into a movie clip and then dump the movie clip back in a
> scene with the menu on top of it?
> One of my main concerns is to not add a tremendous amount of additional
> or file size by doubling the movie and all of its frames. One issue that
> stopped me from just adding the navigation menu to the entire movie is
> they want the viewer to watch the entire movie without the menu in order
> reveal the menu so that they can jump back to a specific section or
> Here is a link to where I am at so far... and no laughing at the content.
> had nothing to do with it! In advance, thanks for everyones help!
> AND THEN CLICK ON THE "PREVIEW" BUTTON...
> Todd Temple > T2 Design
Here is what I would do based on what I read and have seen so far(Sorry I couldn't watch that whole movie, it was too long)...
Create your menu in a separate movieclip and place it on top of your movie. At the start of the movie set the menu movieclip to be invisible. When you get to the end of the movie set the menu to visible. There is not that much additional actionscript and you don't need to make another scene with the movie and menu.
Hope this makes sense.
The code would be something like:
_level0.*movieclipInstanceName*._visible = false;
and at the end of the movie
_level0.*movieclipInstanceName*._visible = true;