Hi there, I am trying to setup a quad view on my stage by
placing 4 sprites on the stage with the same 3D cast member. I then
apply a behaviour script that initalizes the 4 sprites in their
correct positions and sets up the 4 different camers as follows...
... however, doing so, the script gets called only on the
first sprite and the other 3 sprites do not react with the
behaviour script. As a matter of fact, I also have a sendAllSprites
command inside the behaviour script and it does not send the
message to all of the sprites with that piticular behaviour script.
Is the reason why the behaviour script does not work on the other 3
sprites because I need a diferent 3d castmember for each