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loadMovie ... load swf or images inside mc movieClips
loadMovieNum --------- > loads inside levels 1, level2 ...etc
check flash help for examples
Be sure to refer to the F1 reference for this. There are actually 3 different commands:
The first two are global functions, the 3rd is the commonly used MovieClip method. loadMovie and MovieClip.loadMovie do the same basic thing, in a slightly different way.
The main difference between loadMovie and loadMovieNum is that loadMovie loads into a MovieClip, while loadMovieNum loads into _level. A _level is like a Movie layer, the main timeline and all it's contents are always on _level0, but you can load other movies into other _levels.
I wouln't suggest using loadMovieNum. Just create a container clip and loadMovie into it. You can create a MovieClip at runtime via MovieClip.createEmptyMovieClip(). Using loadMovie gives you more control than loadMovieNum and will save you headaches down the road.
> Be sure to refer to the F1 reference for this.
Hear, hear! :) I'm baffled why this is so rarely the first step,
especially for a question like this.
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