I'm having trouble with a few sprites in my movie which keep
jumping to the wrong place for no apparent reason. E.g. I have a
button (a vector shape) is fine when I first run my movie, but when
I navigate back to that page, it is in the middle of the stage and
too big. I also have a group of checkboxes, and one of them (the
same one each time) jumps position in the same way. I can't work
out what's different about these sprites, or why they're doing
this. Can anyone help?
Thanks for your reply. I don't think this is the reason in
this case, as it occurs on static frames (i.e. they have 'hold on
current frame' behaviours attached). When the movie first runs, the
button is fine, it's only when returning to the page that problems
I think I've discovered the problem. I used the 'Zoom in-out'
behaviour on one page, which is attached to sprite 4 in the frame.
Subsequent to visiting this frame, sprite 4 on other pages is
affected. Removing this behaviour (or altering it) solves the